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MVU
@mvu@sunny.garden  ·  activity timestamp 3 days ago

Was having trouble making graphics for a little #uxn project because I don't think in hex yet -- started by parsing out raw .aseprite files in uxn, but got stopped when faced with *the cel chunk is compressed with zlib*...

I wasn't about to attenpt to implement zlib decompression in uxn for a few 32x32 sprites -- I don't have that kinda talent or bandwidth

And so I made my own little shitty 1bit sprite editor that outputs pastable hex!

(in JavaScript where i know how to move much faster)

#pixelart

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