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Baldur Bjarnason
@baldur@toot.cafe  ·  activity timestamp yesterday

“Why game developers don't want to use generative AI | GamesRadar+”

https://www.gamesradar.com/games/why-so-many-game-developers-dont-want-to-use-generative-ai/

> Perhaps pro-AI developers didn't want to talk to me or I just didn't run into any during my survey, because I heard an overwhelmingly negative assessment of generative AI's origins, capabilities, and risks. By the end, I'd heard dozens of developers make a case against using gen AI at all.

GamesRadar+

Why so many game developers don't want to use generative AI

With credits ranging from Dispatch and Marvel Rivals to Uncharted and Dragon Age, over 30 devs share their thoughts on gen AI
Harry Wood
@harry_wood@en.osm.town replied  ·  activity timestamp yesterday

@baldur An old friend has been tweeting about #VibeJam https://vibej.am/

I like playing the dinky little games that come out these coding contests, but it's not quite the same when I know the glossy bits of design are all generated from Large Leaching Models.

It's also noticeable that they're pretty rough around the edges. We might hope that the AI coding revolution would allow these vibe coders to create bug-free smooth-intro slick gameplay experiences. But no. Not really.

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